﻿using System;
using System.Threading;

namespace MusicPlow
{
    public class Global : System.Web.HttpApplication
    {
        void Application_Start(object sender, EventArgs e)
        {
            // Code that runs on application startup
            try { System.Net.ServicePointManager.DefaultConnectionLimit = 1000; } finally { }
            try { System.Net.ServicePointManager.Expect100Continue = false; } finally { }       

            int numberOfThreads = 512;

            bool success = false;
            while (!success && numberOfThreads > 2)
            {
                try { success = ThreadPool.SetMinThreads(numberOfThreads, numberOfThreads); } finally { }
                numberOfThreads--;
            }
        }

        void Application_End(object sender, EventArgs e)
        {
            //  Code that runs on application shutdown

        }

        void Application_Error(object sender, EventArgs e)
        {
            // Code that runs when an unhandled error occurs

        }

        void Session_Start(object sender, EventArgs e)
        {
            // Code that runs when a new session is started

        }

        void Session_End(object sender, EventArgs e)
        {
            // Code that runs when a session ends. 
            // Note: The Session_End event is raised only when the sessionstate mode
            // is set to InProc in the Web.config file. If session mode is set to StateServer 
            // or SQLServer, the event is not raised.

        }

    }
}
